Guide--Specialties--Strategy
Strategy

1.
There are altogether 3 types of strategies: Inspect, Attack and Defense; 2.
The more Strategy Points you consume, the more likely to succeed in the effect, a congressman has a higher strategy success rate; 3.
You can only use a strategy by having enough strategy points; 4.
Each strategy can only be used once within a certain period; 5.
You can only use the same strategy when the cooling time ends; 6.
The Default Strategy Point is 500, and automatically increase by 25 points every 10 minutes; 7.
Each player can be trapped for a maximum 10 times per day; 8.
Each player can poach a maximum 2 employees per day; 9.
Companies with gaps of more than 5 Lvs cannot use “Poach” and “Beauty Trap”.
Inspect
Click “S”in the main interface

Select “Inspect” 
Effects:
Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Inspect | Investigate
employees in other companies for relevant info | Likely to obtain employee info | 30 mins | 10% | 5 points |
Poach

Effect:
Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Poach | Poach employees | Likely to poach employees in other companies | 30 mins | 10% | 2 points |
Beauty Trap

Effects:
Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Beauty Trap | Distract attention of your targeted employee | Likely to reduce employee loyalty | 1 Hr | 10% | 5 Points |
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Injury Trap 
Effect:
Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate |
| Injury Trap | Care your employees and prevent them from being distracted | Likely to reduce Beauty Trap success rate of other employees | 4 Hrs | 10% | 6 Points | | | | | | | | |
Spy Discord

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Spy Discord | Distinguish messages from truth to false | Likely to reduce the success rate of Borrowed Knife when being trapped | 4 Hrs | 10% | 6 Points |
Wait-and-see

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Sit-and-wait | Enjoy others’ work without making effort | Likely to poach others when being trapped | 24 Hrs | 10% | 35 Points |
Beams for Timbers

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Beams for Timbers | Replace others’ strategy | You are likely to exercise strategy on employee B is employee A is poached | 6 Hrs | 10% | 15 Points |
No Escape

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | No Escape | Know every trivial of others | Likely to reduce “Deceit” when being trapped | 6 Hrs | 10% | 6 Points |
Gallery Roads

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Gallery Road |
Take others’ belongings away during their absence
| a. The poached employee A may be assigned to your company by using the strategy | 24 Hrs | 10% | 20 Points |
Deceitful Strike

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Deceitful Strike | You are likely to obtain others’ info by using the skill | Likely to mistaken info when using “Poach” and “Beauty Trap” | 2 Hrs | 10% | 5 Point |
Borrowed Knife

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Borrowed Knife | Impute others by certain means | Likely to impute others when exercising “Poach” and “Beauty Trap” | 2 Hrs | 10% | 5 Points |
Deceit

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Deceit | Hide your info | Likely to prevent yourself from being trapped when using “Poach” and “Beauty Trap” | 2 Hrs | 10% | 5 Points |
Wait at ease

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Wait at ease | Another means to obtain employee info | Likely to obtain info of 2-4 employees in another company | 24 Hrs | 10% | 30 Points |

Skill | Description | Effect | Cooling Time | Minimum Success Rate | Strategy Consumed for every 1% success rate | Capture Thief | Grasp info of the best employees | Likely to grasp info of the best employee of another company | 12 Hrs | 10% | 15 Points |
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